Unity's Learn Premium

Unity's Learn Premium now available at no cost

Jun 26, 2020 at 10:35 am by nemirc

Back in March, due to the global pandemic and sudden changes in the lives o a lot of people, Unity decided to give everybody three free months of Unity Learn Premium. The plan.... Read More
Particle Illusion Standalone from BorisFX

Review: Particle Illusion Standalone from BorisFX is an easy-to-use tool

Jun 23, 2020 at 10:00 am by nemirc

As you know, last week BorisFX made available Particle Illusion Standalone as a free application. Particle Illusion is a GPU-accelerated application to generate particle effec.... Read More
The Heretic: Morgan (VFX Character) package for Unity

The Heretic: Morgan (VFX Character) package for Unity

Jun 16, 2020 at 10:00 am by nemirc

Previously, I covered “The Heretic: Digital Human” free package for Unity, a package featuring an extremely realistic human character from “The Heretic&rdquo.... Read More

Creating hair in Maya and Unreal Engine 4: part 6

Jun 10, 2020 at 10:00 am by nemirc

Hello again. This series of articles were not abandoned, just paused as I experimented more with hair and other engine features. In previous parts I had stated I was happy wit.... Read More
Unity user explores Unreal Engine 4

Unity user explores Unreal Engine 4: part 10

Jun 09, 2020 at 10:00 am by nemirc

As I explore Unreal Engine 4 while porting my horror game from Unity to that engine, it is time to get into another subject that is a big part of my interests: cloth simulatio.... Read More
AI systems using Unreal Engine 4

AI systems using Unreal Engine 4: part 3

Jun 03, 2020 at 02:00 pm by nemirc

Last time I told you about the sight branch. This time I will explain the hearing branch. This branch is supposed to allow the stalker to hear the player and react to player-g.... Read More

AI systems using Unreal Engine 4: part 2

Jun 03, 2020 at 10:00 am by nemirc

Welcome to the second part of this series. Previously, I briefly explained the different components that conform UE4’s AI system. This time, I will explain a little bit.... Read More
AI systems in Unreal Engine 4

AI systems using Unreal Engine 4: part 1

May 28, 2020 at 12:00 pm by nemirc

As you may have seen in my Unreal Engine 4 series, one of my interests is making a working AI for my project “Just Let Me Go.” Now I am going to take a closer look.... Read More

Unity user explores Unreal Engine 4: part 9

May 22, 2020 at 10:00 am by nemirc

Last time I explored the "sensing" capabilities in UE4. That is just a small piece of the puzzle, since the entire IA system in UE4 involves different parts that have to work.... Read More
The Heretic: Digital Human package for Unity

Review of The Heretic: Digital Human package for Unity

May 18, 2020 at 04:00 pm by nemirc

Last week, Unity Technologies released "The Heretic: Digital Human" as a free package on the Asset Store. This package contains the character created for The Heretic, an anima.... Read More
Make Human

Review Make Human is easy to use and gives good results

May 12, 2020 at 10:00 am by nemirc

MakeHuman is a software that, as I understand, began as a module for Blender. However, it's been available as a stand-alone application for some time. The software is basicall.... Read More

Olive: a free non-linear editor for Windows, Mac, Linux

May 06, 2020 at 10:00 am by nemirc

Olive is a free video editor for Windows, Mac and Linux and, while it doesn't really compare to high end applications, it will fit all the needs of mid-range video editing ent.... Read More

Unity Technologies acquires Bolt

May 05, 2020 at 12:46 pm by nemirc

This Monday, Ludiq and Unity Technologies have announced that Unity Technologies has been acquired Bolt, a visual scripting tool developed by Ludiq. I have never used Bolt in.... Read More

Unity user explores Unreal Engine 4: part 8

May 04, 2020 at 01:30 pm by nemirc

In previous parts of this series, I've covered different aspects of UE4, including hair rendering, materials, landscape and foliage creation, and character animation. I've con.... Read More

Game Development Tools: Unigine Community SDK

Apr 22, 2020 at 10:00 am by nemirc

Unigine, the Russian developer behind the Unigine engine, recently released Unigine Community SDK. This is a free game engine that you can use to create your own projects, as.... Read More

Unreal Engine 4 Blueprints Fundamentals Online Course

Apr 21, 2020 at 12:00 pm by nemirc

As you know (if you read one of my previous articles), Pluralsight has made available all of their courses for free, for the month of April. All the different things I do for.... Read More

Creating hair in Maya and Unreal Engine 4: part 5

Apr 21, 2020 at 10:00 am by nemirc

As you have seen in my previous parts, I have a hair style I have settled on. My next step was to animate the hair. Epic Games has released preview versions of the engine ver.... Read More

Unity user explores Unreal Engine 4: part 7

Apr 18, 2020 at 10:00 am by nemirc

During the past days I've continued to explore Unreal Engine 4, while I also work on my regular stuff. I've continued work on Amelia (the protagonist of Just Let Me Go, one of.... Read More
Exploring Unity's High Definition Render Pipeline

Exploring Unity's High Definition Render Pipeline

Apr 14, 2020 at 10:00 am by nemirc

Even if Unity has been releasing new versions, I had opted to remain on version 2017 (currently on long-term support, or "LTS") because that was the last version to support Pl.... Read More

Unreal Engine 4 Materials Fundamentals Online Course

Apr 13, 2020 at 01:34 pm by nemirc

Last week I told you about Pluralsight making all their content free to everyone. I took advantage of that and decided to take a look at an Unreal Engine 4 course: Unreal Engi.... Read More

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