AI systems using Unreal Engine 4

AI systems using Unreal Engine 4: part 3

Jun 03, 2020 at 02:00 pm by nemirc

Last time I told you about the sight branch. This time I will explain the hearing branch. This branch is supposed to allow the stalker to hear the player and react to player-g.... Read More

AI systems using Unreal Engine 4: part 2

Jun 03, 2020 at 10:00 am by nemirc

Welcome to the second part of this series. Previously, I briefly explained the different components that conform UE4’s AI system. This time, I will explain a little bit.... Read More

AI systems using Unreal Engine 4: part 1

May 28, 2020 at 12:00 pm by nemirc

As you may have seen in my Unreal Engine 4 series, one of my interests is making a working AI for my project “Just Let Me Go.” Now I am going to take a closer look.... Read More

Unity user explores Unreal Engine 4: part 9

May 22, 2020 at 10:00 am by nemirc

Last time I explored the "sensing" capabilities in UE4. That is just a small piece of the puzzle, since the entire IA system in UE4 involves different parts that have to work.... Read More
The Heretic: Digital Human package for Unity

Review of The Heretic: Digital Human package for Unity

May 18, 2020 at 04:00 pm by nemirc

Last week, Unity Technologies released "The Heretic: Digital Human" as a free package on the Asset Store. This package contains the character created for The Heretic, an anima.... Read More
Make Human

Review Make Human is easy to use and gives good results

May 12, 2020 at 10:00 am by nemirc

MakeHuman is a software that, as I understand, began as a module for Blender. However, it's been available as a stand-alone application for some time. The software is basicall.... Read More

Olive: a free non-linear editor for Windows, Mac, Linux

May 06, 2020 at 10:00 am by nemirc

Olive is a free video editor for Windows, Mac and Linux and, while it doesn't really compare to high end applications, it will fit all the needs of mid-range video editing ent.... Read More

Unity Technologies acquires Bolt

May 05, 2020 at 12:46 pm by nemirc

This Monday, Ludiq and Unity Technologies have announced that Unity Technologies has been acquired Bolt, a visual scripting tool developed by Ludiq. I have never used Bolt in.... Read More

Unity user explores Unreal Engine 4: part 8

May 04, 2020 at 01:30 pm by nemirc

In previous parts of this series, I've covered different aspects of UE4, including hair rendering, materials, landscape and foliage creation, and character animation. I've con.... Read More

Game Development Tools: Unigine Community SDK

Apr 22, 2020 at 10:00 am by nemirc

Unigine, the Russian developer behind the Unigine engine, recently released Unigine Community SDK. This is a free game engine that you can use to create your own projects, as.... Read More

Unreal Engine 4 Blueprints Fundamentals Online Course

Apr 21, 2020 at 12:00 pm by nemirc

As you know (if you read one of my previous articles), Pluralsight has made available all of their courses for free, for the month of April. All the different things I do for.... Read More

Creating hair in Maya and Unreal Engine 4: part 5

Apr 21, 2020 at 10:00 am by nemirc

As you have seen in my previous parts, I have a hair style I have settled on. My next step was to animate the hair. Epic Games has released preview versions of the engine ver.... Read More

Unity user explores Unreal Engine 4: part 7

Apr 18, 2020 at 10:00 am by nemirc

During the past days I've continued to explore Unreal Engine 4, while I also work on my regular stuff. I've continued work on Amelia (the protagonist of Just Let Me Go, one of.... Read More
Exploring Unity's High Definition Render Pipeline

Exploring Unity's High Definition Render Pipeline

Apr 14, 2020 at 10:00 am by nemirc

Even if Unity has been releasing new versions, I had opted to remain on version 2017 (currently on long-term support, or "LTS") because that was the last version to support Pl.... Read More

Unreal Engine 4 Materials Fundamentals Online Course

Apr 13, 2020 at 01:34 pm by nemirc

Last week I told you about Pluralsight making all their content free to everyone. I took advantage of that and decided to take a look at an Unreal Engine 4 course: Unreal Engi.... Read More
Autodesk Maya 2020

Review: Autodesk Maya 2020

Apr 07, 2020 at 02:00 pm by nemirc

Recently, Autodesk released Maya 2020, and, a couple of weeks ago, the update 2020.1. This time we will take a look at what's new in Maya 2020 and the latest update. As you k.... Read More

'Stay home, skill up' with Pluralsight courses free during April

Apr 07, 2020 at 10:00 am by nemirc

This is a very sad and stressing time in our world, with this pandemic spreading across the globe and infecting thousands and thousands of people, and that has forced people t.... Read More

Video Game Review: Final Fantasy VII Remake DEMO

Mar 31, 2020 at 10:00 am by nemirc

Early in March, Square Enix released the demo of the long-anticipated Final Fantasy VII Remake. The game looks pretty amazing, so I went ahead and downloaded the demo on my Pl.... Read More

Unity user explores Unreal Engine 4: Part 6

Mar 25, 2020 at 11:47 am by nemirc

Another UE4 feature Epic Games promotes a lot is the use of Blueprints. Blueprints is a visual scripting language for UE4. Here's the thing, if you have used UDK (or still us.... Read More

Unity user explores Unreal Engine 4: Part 5

Mar 20, 2020 at 10:00 am by nemirc

Today I take a look at landscapes and foliage. In UDK, we used landscape to create the entire island of Enola, and it took a while but the tools made it easy (for the most par.... Read More

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