Real machine learning: Robots learn by watching human behavior

Apr 03, 2018 at 04:00 pm by Press Release

Robots following coded instructions to complete a task? Old school. Robots learning to do things by watching how humans do it? That’s the future. Stanford’s Anim.... Read More

NVIDIA, Epic Games announce Edge Program winners for March 2018

Apr 03, 2018 at 02:00 pm by Press Release

In an effort to recognize and reward developers that produce visually outstanding works in Unreal Engine with top-of-the-line hardware, Epic Games partners with NVIDIA to offe.... Read More

Creating custom soap-foam physics in Unity

Apr 03, 2018 at 10:00 am by Press Release

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubbles. Half a century later, Stu coul.... Read More

Will Wright’s Proxi Art Challenge gives artists a chance to work with a game designer

Apr 02, 2018 at 06:00 pm by Press Release

Do you have what it takes to land a gig with a legendary game designer? Find out by bringing your memories to life in Will Wright’s Proxi Art Challenge! Will W.... Read More

Using zBrush to create Blizzard collectibles

Apr 02, 2018 at 04:34 pm by Press Release

Ever wonder how your favorite collectible gets designed and created? Blizzard lets its fans in on the process with a Q&A with Ehren Bienert (senior sculptor) and.... Read More

NVIDIA Graphic Technology Conference (GTC) News Recap

Apr 01, 2018 at 02:27 pm by Press Release

  Watch this summary of NVIDIA's key announcements from the keynote at the GPU Technology Conference 2018 in Silicon Valley, featuring updates in computer graphics, AI.... Read More

Star Power: Why the World’s Largest Telescope Relies on GPUs

Mar 31, 2018 at 02:00 pm by Press Release

The universe’s oldest, most distant galaxies may hold clues about the future of our own. But even with the world’s largest telescope, scientists won’t be abl.... Read More

GTC 2018 attendee enters world of 'Ready Player One'

Mar 31, 2018 at 10:30 am by Press Release

While I was at the GPU Technology Conference all week attending sessions and writing blogs, my son was at an opening night screening of “Ready Player One,” the new.... Read More

How Carbon Studios used Unreal Engine to create 'The Wizards'

Mar 30, 2018 at 01:00 pm by Press Release

Jakub Pander is a game and level designer at Carbon Studio located in Gliwice, Poland. He recently shared how his studio used Unreal Engine 4 to create its latest game, The Wi.... Read More

AMD Radeon Rays integrated into Unity’s GPU Progressive Lightmapper

Mar 30, 2018 at 10:26 am by Press Release

Revolutionizing render times and workflows for realistic light effects has been one of the dominant themes at GDC 2018. The announcement of AMD’s Radeon Rays .... Read More

Audiomotion, Vicon turn virtual into reality for 'Ready Player One'

Mar 29, 2018 at 11:30 am by Press Release

  Steven Spielberg's "Ready Player One" features two separate worlds; both featuring very different realities and each requiring a different approach to filming. One de.... Read More

Updated scripting runtime in Unity 2018.1

Mar 28, 2018 at 02:00 pm by Press Release

Unity 2018.1 beta now includes a fully-supported, modern .NET runtime. As the .NET ecosystem continues to evolve, Unity is committed to maintaining feature compatibility.... Read More

ZBrush 2018 is here

Mar 28, 2018 at 01:12 pm by Press Release

ZBrush is advancing yet again with the release of ZBrush 2018! Another FREE UPGRADE for all registered ZBrush users, ZBrush 2018 continues Pixologic’s commitment to brin.... Read More

3 things to know about Unity releasing its source code

Mar 27, 2018 at 10:00 am by Press Release

On Friday, Unity published the Unity engine and editor C# source code on GitHub, under a reference-only license. Wait… what? It’s always been possible to disass.... Read More

Want to know more about Deep Learning? Here's your chance.

Mar 27, 2018 at 08:00 am by Press Release

Learning to develop deep learning applications requires real-world skills you can only get through hands-on experience. That’s why we’re introducing a Developer Ce.... Read More

Princeton, University of Málaga win Global Impact Awards

Mar 26, 2018 at 05:00 pm by Press Release

NVIDIA has awarded $200,000 in Global Impact Award prizes to Princeton University and the University of Málaga for their pioneering research efforts to address social,.... Read More

Z CAM, STRIVR, Pixvana integrate NVIDIA's VRWorks 360 Video SDK

Mar 26, 2018 at 03:00 pm by Press Release

360-degree video is a stunning way for publishers, production houses and content creators to create and share stories, places and experiences. At the GPU Technology Conf.... Read More

Enter the World of 'Ready Player One' with NVIDIA Holodeck

Mar 26, 2018 at 01:54 pm by Press Release

Join the hunt for fortune with a sneak peek in VR of Steven Spielberg’s movie at GTC. You can’t see Steven Spielberg’s much anticipated action-adventu.... Read More

How AI can improve decision making for First Responders

Mar 24, 2018 at 02:00 pm by Press Release

The brave men and women around the world who work in emergency services go to extreme lengths to rescue people caught up in dangerous situations. They rely on good informatio.... Read More

How deep learning can save bees from colony collapse

Mar 24, 2018 at 10:00 am by Press Release

In Bee Movie, an animated feature from 2007, a friendship between a bee (voiced by Jerry Seinfeld) and a young woman (Renee Zellweger) leads to the world’s bee populatio.... Read More
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