Neoscape

Neoscape creates new worlds with Autodesk 3ds Max and Shotgun Software

Jul 24, 2020 at 12:39 pm by Press Release

Neoscape has perfected the art of envisioning worlds that don’t yet exist, from futuristic skyscrapers to picturesque landscapes. Spread across the globe, its team.... Read More
3ds Max 2021.1

Autodesk releases 3ds Max 2021.1

Jun 04, 2020 at 04:11 pm by Press Release

Autodesk has released 3ds Max 2021.1, a feature-rich update targeted at modernizing and upgrading performance for artist workflows across design visualization and media and en.... Read More
3DS Max 2021 Release

A Look at 3DS Max 2021

Apr 16, 2020 at 10:00 am by Warlord720

Can you believe it? 3DS Max adds PBR materials!   But wait… this isn't 2016… this is 2021! Even real timers have had PBR for a whi.... Read More
Autodesk Maya 2020

Review: Autodesk Maya 2020

Apr 07, 2020 at 02:00 pm by nemirc

Recently, Autodesk released Maya 2020, and, a couple of weeks ago, the update 2020.1. This time we will take a look at what's new in Maya 2020 and the latest update. As you k.... Read More
Rokoko Motion Library

Rokoko opens world's largest mocap marketplace

Mar 25, 2020 at 11:39 am by Press Release

Motion capture has always had a steep barrier to entry, but what if you could simply select a mocap clip created by a Hollywood VFX studio or a AAA game developer, and drop it.... Read More

Autodesk Ships Updates Maya 2020.1 and Maya LT 2020.1

Mar 20, 2020 at 02:00 am by Press Release

Autodesk has released new updates to Maya and Maya LT. While there are no new major improvements, there are a slew of minor ones that enhance the workflow of both Maya and May.... Read More

Interview with Author, Rodrigo Gomez

Mar 16, 2020 at 09:16 pm by nickcharles

Meet Rodrigo Gomez Claros, Assistant Professor of Animation at Middle Tennessee State University, and author of a delightful new book, Milly & Roots: The Headscarf, aimed.... Read More

Creating hair in Maya and Unreal Engine 4: part 3

Mar 13, 2020 at 10:00 am by nemirc

Last time I finished and imported the hair into UE4. However, it looked a little bit like a hair cap (I mean, like a solid object with a texture). The problem is that all the.... Read More

Creating hair in Maya and Unreal Engine 4: part 2

Mar 11, 2020 at 02:00 pm by nemirc

In the previous part of this tutorial, I showed you how I create hair using curves. Now we are ready to send the hair to UE4. However, before I do that, I just want to show yo.... Read More

Creating hair in Maya and Unreal Engine 4: part 1

Mar 10, 2020 at 02:00 pm by nemirc

As you may know, if you've followed my last series of articles, I've been taking a deeper look at Unreal Engine 4. In one of the articles, I discuss a little bit about UE4's n.... Read More
Autodesk Maya

Autodesk Maya 2020 Release features animation, rendering, effects, modeling and rigging advancements

Dec 10, 2019 at 01:00 pm by Press Release

Autodesk announced Tuesday, Dec. 10 the release of Autodesk Maya 2020, bringing animators, modelers, riggers, and technical artists a host of new tools and improvements that e.... Read More
Autodesk Arnold 6

Autodesk Arnold 6 offers production rendering on both CPU and GPU

Dec 10, 2019 at 01:00 pm by Press Release

Autodesk announced Tuesday, Dec. 10 the release of Arnold 6 with Arnold GPU. From look development to final frame rendering, Arnold 6 with Arnold GPU simplifies how arti.... Read More
Maya Tips

Maya Tips: How to use automatic hard surface retopology in Maya

Nov 19, 2019 at 10:00 am by nemirc

Retopology usually performed when you need to create a lower resolution version of a high-resolution 3D model (for example, when you make a model in ZBrush and you need a lowe.... Read More

Siggraph 2019 Wrap-Up

Aug 04, 2019 at 10:27 pm by -gToon

Siggraph 2019 in Los Angeles was outstanding. I met with computer graphics companies like Maxon, Autodesk and Epic Games. I attended panels and demonstrations and visited ma.... Read More

Rusty Hazelden Launches The Art of V-Ray Vol. 1

Jul 31, 2019 at 10:06 pm by nickcharles

Visual effects artist Rusty Hazelden has released an in-depth 4 part V-Ray tutorial series on YouTube. "The Art of V-Ray, Volume 1" is a practical guide to mastering.... Read More
SIGGRAPH 2019 News

SIGGRAPH 2019 News, July 30: Cinema 4D Release 21; Bifrost for Maya

Jul 30, 2019 at 02:00 pm by SchelleFire

SIGGRAPH is always a wealth of news and 2019 is no different. Here's the top news from July 30. Maxon announces release 21 of Cimema 4D   Maxon announced Cinema 4.... Read More
Slideshow

Monday at Siggraph 2019

Jul 30, 2019 at 12:58 am by -gToon

Monday at Siggraph 2019 started with a bang at the Keynote presentation by Sebastien Deguy at the opening of Substance Days. Since Adobe's acquisition of.... Read More
Arnold 5.3 Beta

Arnold 5.3 with Arnold GPU is now in public Beta

Mar 18, 2019 at 12:12 pm by Press Release

Autodesk unveiled Arnold 5.3 with Arnold GPU in public beta today. The highly-anticipated release provides artists with a first taste of GPU rendering for a set number of fea.... Read More

Autodesk Maya 2019

Mar 06, 2019 at 06:00 am by nemirc

As you know, I've been using Maya for quite some time, but a couple of years ago I moved to Maya LT a couple of years ago, since that version is aimed at game developers. The.... Read More

VR-Plugin for Autodesk Maya - download the public beta 3

Jan 21, 2019 at 10:54 am by Press Release

We are happy to announce the beta 3 of VR-Plugin for Autodesk Maya. Please sign in to our forum and head to the download section. Alternatively, you can use this link:  .... Read More

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