Character Animation

autodesk softimage

Autodesk should bring Face Robot back

Oct 14, 2021 at 04:30 am by nemirc

If you have been a reader of my articles for the last 7 years or so, you know I have talked about Face Robot more than once. For those who don’t know, Face Robot was a f.... Read More

Facial animation using iClone and an iPhone

Oct 13, 2021 at 05:30 am by nemirc

A couple of months ago, I got an iPhone Mini, and actually part of the reason was that I wanted to try out Live Face for iClone. As you may know, iClone has a variety of ways.... Read More

iClone Curve Editor Plugin

Jun 25, 2021 at 02:31 pm by nemirc

Since I transitioned my character pipeline to iClone and Character Creator 3, I have been slowly getting extra stuff. This time, I got the Curve Editor plugin for iClone, and.... Read More
Breasts physics in UE4

How to apply realistic breasts physics in Unreal Engine 4

Oct 27, 2020 at 02:00 pm by nemirc

If you're working on a videogame with a female character, you may find yourself in the need to add breast physics to her. I say "may" and not "will" is because breast physics.... Read More

Digital human creation with Reallusion: Animating in iClone

Oct 20, 2020 at 11:51 pm by nemirc

Welcome back. This time, I decided to take a closer look at animation in iClone. I could very easily animate my characters in Maya, like I’ve been doing so far. However,.... Read More

Review: Physics-based animation with Cascadeur isn't 'groundbreaking' but has potential

Aug 12, 2020 at 10:00 am by nemirc

Although I like flashy technology (and flashy visuals ingeneral), character animation is still one of my main interests in computer graphics. That's why Cascadeur sounded lik.... Read More
Mixamo animations in Cinema 4D R21

How to use Mixamo animations in Cinema 4D R21

Jan 08, 2020 at 10:00 am by nemirc

As I mentioned in my Cinema 4D R21 review, one of the features is the Mixamo Control Rig, allowing you to easily modify animations you obtain from Adobe's Mixamo. On this art.... Read More
Animation retargeting in Maya LT

Tutorial: Animation retargeting in Maya LT - part 2

Sep 03, 2019 at 02:00 pm by nemirc

In part 1, I described a workflow that you can use to retarget a pre-made animation onto another character using HumanIK. Now, I will discuss how you can modify the animation.... Read More

Tutorial: Animation retargeting in Maya LT - part 1

Aug 27, 2019 at 02:00 pm by nemirc

Maya or Maya LT are very good tools for character animation. However, if you’ve used Maya in the past, and are now moving to Maya LT, you will see some things are differ.... Read More

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