character creation

Digital human creation with Reallusion: Making Paco with CC3 and ZBrush

Nov 13, 2020 at 05:00 am by nemirc

As I continue working on Just Let Me Go, I went back to Character Creator to make a new enemy (named “Paco”). I decided to make this enemy because he’s going.... Read More
Breasts physics in UE4

How to apply realistic breasts physics in Unreal Engine 4

Oct 27, 2020 at 02:00 pm by nemirc

If you're working on a videogame with a female character, you may find yourself in the need to add breast physics to her. I say "may" and not "will" is because breast physics.... Read More

Digital human creation with Reallusion: Headshot

Sep 29, 2020 at 10:00 am by nemirc

In my quest for a better and faster game development pipeline, I try to test out different applications, including web apps (for example, Mixamo). I've now decided to test out.... Read More

Character writing ideas: marks, personality, contrast

Jul 28, 2020 at 10:00 am by nemirc

Last time I shared some thoughts about visual design and backstory of the characters. This time I want to go a little deeper into using biography elements to write other parts.... Read More
Character writing ideas: visuals and background

Character writing ideas: visuals and background

Jul 21, 2020 at 10:00 am by nemirc

My journey into computer graphics, then video, then game development, was mainly driven by two things. First, I like technology and visual arts. Second, I like stories and w.... Read More
Poser content creation

Getting (back) into Poser content creation

Jan 30, 2020 at 10:00 am by nemirc

If you have been following my articles for a long time (at least 10 years), you are likely to know how I got into computer graphics. However, it is very likely you don't, so I.... Read More

Reallusion Unveils New Real-Time Technology at Siggraph

Aug 05, 2019 at 11:35 am by -gToon

REALLUSION UNVEILS HEADSHOT AI, ICLONE UNREAL LIVE LINK AND NEW DIGITAL HUMAN SHADER AT SIGGRAPH 2019 New realtime technology driving virtual production, movies, games, AR/VR.... Read More

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