When making a project in Unreal Engine, I will choose between realistic hair and polygon-based hair depending on the situation. For example, in the case of Killer Dolls I am u.... Read More
Today I bring you a small animation application called Akeytsu. From what I see on the website, it looks like an interesting tool, so I am going to find out if it’s good.... Read More
For these past days, I have been working on some “marketing material” for one of our projects. While the game is made in Unity, and I could have used in-game objec.... Read More
Real-time 3D is changing everything, in much deeper ways than most people realize. Forged in gaming, this technology continues to transform the way games are created, operated.... Read More