3d characters

Digital human creation with Reallusion: Using SkinGen

Oct 20, 2020 at 10:00 am by nemirc

Welcome back to this series. This time I continue working on Amelia, as we explore Character Creator more deeply. Her body and face are pretty much finished (I still make chan.... Read More

Digital human creation with Reallusion: Headshot

Sep 29, 2020 at 10:00 am by nemirc

In my quest for a better and faster game development pipeline, I try to test out different applications, including web apps (for example, Mixamo). I've now decided to test out.... Read More

Review: Physics-based animation with Cascadeur isn't 'groundbreaking' but has potential

Aug 12, 2020 at 10:00 am by nemirc

Although I like flashy technology (and flashy visuals ingeneral), character animation is still one of my main interests in computer graphics. That's why Cascadeur sounded lik.... Read More

Character writing ideas: marks, personality, contrast

Jul 28, 2020 at 10:00 am by nemirc

Last time I shared some thoughts about visual design and backstory of the characters. This time I want to go a little deeper into using biography elements to write other parts.... Read More
Character writing ideas: visuals and background

Character writing ideas: visuals and background

Jul 21, 2020 at 10:00 am by nemirc

My journey into computer graphics, then video, then game development, was mainly driven by two things. First, I like technology and visual arts. Second, I like stories and w.... Read More
Make Human

Review Make Human is easy to use and gives good results

May 12, 2020 at 10:00 am by nemirc

MakeHuman is a software that, as I understand, began as a module for Blender. However, it's been available as a stand-alone application for some time. The software is basicall.... Read More
Ziva VFX projects The Meg, Pacific Rim, Venom and Suicide Squad

Ziva VFX Academic Licenses Are Now Free

Apr 09, 2020 at 08:13 am by Press Release

Ziva Dynamics announced Thursday, April 9 that Ziva VFX, the world's most advanced character simulation software, is now free for students and educators. The same tools used o.... Read More

Kitbashing in the Digital Age

Mar 02, 2020 at 12:00 pm by Warlord720

From Wikipedia: Kitbashing or model bashing is a practice whereby a new scale model is created by taking pieces out of commercial kits. These pieces may be added to a custo.... Read More

5 Tools in my Character Toolbox

Jul 18, 2019 at 10:00 am by Warlord720

My last article on CC3 changing the way characters are made spurred new questions about what tools are in my character pipeline? While these are not the only tools I use, they.... Read More
Maya LT

Using Maya LT's 2019 Quick Rig Feature

Jun 17, 2019 at 04:00 pm by nemirc

Maya LT has an interesting feature that might be useful in some scenarios, the Quick Rig tool. Quick Rig is a tool that allows you to quickly and easily create a skeleton to b.... Read More
6 Weeks with Character Creator 3 Pipeline

6 Weeks with Character Creator 3 Pipeline: Week 2

Jun 04, 2019 at 04:10 pm by -gToon

For a period of 6 weeks, I'll be learning and creating with Reallusion's Character Creator 3 Pipeline. I'll be starting out fresh, learning the basics and working on a few cre.... Read More

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