3D Sculpting

Tips: Painting Versus Sculpting Detail

Jul 25, 2019 at 10:00 am by Warlord720

When you first jump into 3D, there seems to be so much to learn that it can be overwhelming. It's not just dealing with the mesh as you may have already found out. It involves.... Read More

5 Tools in my Character Toolbox

Jul 18, 2019 at 10:00 am by Warlord720

My last article on CC3 changing the way characters are made spurred new questions about what tools are in my character pipeline? While these are not the only tools I use, they.... Read More
Understanding Decimation Poke Through

Understanding Decimation Poke Through

Jul 04, 2019 at 10:00 am by Warlord720

If you made a character or made clothing for a character enough times you eventually if not right away run into layer poke through in extreme or even regular poses when transf.... Read More

Why creating real-time 3D experiences is easier than you think

Jun 24, 2019 at 10:00 am by Submitted

Engineering News-Record (ENR) recently teamed up with Unity to host a webinar, “Creating Real-Time 3D Experiences for AEC: It’s Simpler Than You May Think.”.... Read More

How to deal with hard critiques

Apr 25, 2019 at 10:00 am by Warlord720

Everyone is a critic and we all have our own ideas about what a critique is. After 20-plus years as a freelancer, I have seen all kinds. They were varied, some professional,.... Read More

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