Tips + Tutorials

Always have a plan B

Always have a plan B

Aug 04, 2022 at 09:30 am by nemirc

As a game developer, I have made a lot of mistakes. Luckily, I learn from those mistakes, although that doesn’t prevent me from making more mistakes. This time, I want t.... Read More
Migrating to Unreal Engine 5: Lumen, BSP and more

Migrating to Unreal Engine 5: Lumen, BSP and more

Aug 03, 2022 at 02:18 pm by nemirc

Hello again and welcome my UE5 series. After testing various things, I decided to just make the move to UE5, but only for Just Let Me Go. The other UE project, Killer Dolls, i.... Read More
Migrating to Unreal Engine 5: Hair and Character Creator

Migrating to Unreal Engine 5: Hair and Character Creator

Jul 21, 2022 at 10:31 am by nemirc

Hello again and welcome my UE5 series. As part the “UE4 to UE5 project convertion,” I needed to check a couple more things. First, I imported a Character Creator 3.... Read More
Free public-domain golden age comics for you!

Free public-domain golden age comics for you!

Jul 18, 2022 at 02:03 pm by nemirc

Maybe you are a fan of comic books, a fan of storytelling in general, or even a writer looking for some inspiration. In that case, this website might be interesting to you. Di.... Read More
Drawing with Ink is Like Life

Drawing with Ink is Like Life

Jul 16, 2022 at 02:22 pm by Barbara Din

How drawing with ink serves as an analogy for navigating through life   I’ve always wanted to make a tutorial or a course on how to draw directly with ink without.... Read More
Using MoveIt! and Character Creator in your projects

Using MoveIt! and Character Creator in your projects

Jul 08, 2022 at 07:00 am by nemirc

A couple of weeks ago I wrote about MoveIt! for Unreal Engine, a character control system that includes a more natural motion for your characters. I decided to implement this.... Read More
Migrating to Unreal Engine 5: Experimenting with Lumen

Migrating to Unreal Engine 5: Experimenting with Lumen

Jul 06, 2022 at 08:15 am by nemirc

Hello again and welcome my UE5 series. This time I finally take a look at Lumen. Lumen is UE5’s new real-time global illumination system, that was created to give users.... Read More
Migrating to Unreal Engine 5: Converting existing projects

Migrating to Unreal Engine 5: Converting existing projects

Jun 29, 2022 at 09:00 am by nemirc

Now that UE5 is officially out, I decided to take some time to try it out. However, rather than just creating a new project to test stuff out, I decided to test it on one of m.... Read More
How we made an infinite runner in less than 2 months

How we made an infinite runner in less than 2 months

Jun 28, 2022 at 06:00 am by nemirc

A couple of months ago or so, I wrote an article about Dreamteck Forever, a Unity add-on that allows you to make infinite runner games. I actually used this engine to make &ld.... Read More
Learn Game Development for Beginners Bundle

Learn Game Development for Beginners Bundle

Jun 27, 2022 at 11:00 am by nemirc

In the past I have brought Humble Bundles that draw my attention for different reasons. Well, I found another one that might be useful to those who are just starting into game.... Read More

Creating Armor with Cloth Thickness in Marvelous Designer

Jun 24, 2022 at 10:30 am by Warlord720

Marvelous Designer has been around long enough to have matured into a valuable clothing tool many versions ago and gets even better with each version. While it looks to be an.... Read More

Unreal Engine Free Stuff June 2022

Jun 17, 2022 at 11:34 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More

Redshift 3.5 for Absolute Beginners

Jun 16, 2022 at 03:30 pm by -gToon

A great tutorial from You and Me Academy on getting started with Redshift 3.5 and C4D R26
Parallax Depth Effect in UE

Parallax Depth Effect in UE

Jun 15, 2022 at 07:14 pm by nemirc

Parallax Occlussion Mapping is a very nice effect that lets you simulate “real” elevation details on your materials without actually modeling those elements (for e.... Read More
Don’t underestimate the power of small games

Don’t underestimate the power of small games

Jun 07, 2022 at 07:30 am by nemirc

Previously, I have written about big budget games versus small budget games, high perceived value versus low perceived value, and also tips to make games that feel like a high.... Read More

Blender Synthwave Animation Loop Tutorial

Jun 03, 2022 at 08:45 am by -gToon

Every wondered how those Youtubers create a looping animation? Here's a tutorial. 

How to use the Video Sequence Editor in Blender

Jun 01, 2022 at 05:30 am by -gToon

Great beginner tutorial for using Blender 3.1's Video Sequencer. 
Tricks to keep your game budget low

Tricks to keep your game budget low

May 31, 2022 at 12:50 pm by nemirc

This one is the follow-up to the “small games versus big games” article I wrote last week. In that article I talked about how the term “budget game” ca.... Read More

NVIDIA Omniverse Machinima Overview

May 30, 2022 at 11:25 am by -gToon

JSFILMZ shares an overview of NVIDIA'S exciting new machinima tool.   

Making a Procedural Ghost Shader in Blender

May 28, 2022 at 09:00 am by -gToon

Curtis Holt shows you how to create the perfect Ghost look in Blender. 

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