Tips + Tutorials

Combating VR Sickness in Sim Racing

Jun 12, 2020 at 11:24 am by Warlord720

One thing I learned in the early days of VR development was the fact that I was susceptible to various forms of VR induced motion sickness. Now, this isn’t just an unple.... Read More

Creating hair in Maya and Unreal Engine 4: part 6

Jun 10, 2020 at 10:00 am by nemirc

Hello again. This series of articles were not abandoned, just paused as I experimented more with hair and other engine features. In previous parts I had stated I was happy wit.... Read More
Unity user explores Unreal Engine 4

Unity user explores Unreal Engine 4: part 10

Jun 09, 2020 at 10:00 am by nemirc

As I explore Unreal Engine 4 while porting my horror game from Unity to that engine, it is time to get into another subject that is a big part of my interests: cloth simulatio.... Read More
AI systems using Unreal Engine 4

AI systems using Unreal Engine 4: part 3

Jun 03, 2020 at 02:00 pm by nemirc

Last time I told you about the sight branch. This time I will explain the hearing branch. This branch is supposed to allow the stalker to hear the player and react to player-g.... Read More

AI systems using Unreal Engine 4: part 2

Jun 03, 2020 at 10:00 am by nemirc

Welcome to the second part of this series. Previously, I briefly explained the different components that conform UE4’s AI system. This time, I will explain a little bit.... Read More

Cinema 4D & Octane Tutorial - Satisfying Volume Spheres

Jun 02, 2020 at 04:39 pm by -gToon

This volume spheres tutorial by youtube teacher sketchy is a great introduction on how to use Octane and Cinema 4D.  💯3D Assets - https://sellfy.com/sketchyy/ ❤️You can.... Read More
AI systems in Unreal Engine 4

AI systems using Unreal Engine 4: part 1

May 28, 2020 at 12:00 pm by nemirc

As you may have seen in my Unreal Engine 4 series, one of my interests is making a working AI for my project “Just Let Me Go.” Now I am going to take a closer look.... Read More

Unity user explores Unreal Engine 4: part 9

May 22, 2020 at 10:00 am by nemirc

Last time I explored the "sensing" capabilities in UE4. That is just a small piece of the puzzle, since the entire IA system in UE4 involves different parts that have to work.... Read More
Embrace the Creative Mess

Embrace the Creative Mess

May 21, 2020 at 01:35 pm by Barbara Din

Sometimes (or many times), you have a perfect vision, an idea in your head so great, you have to try and make it a reality right now. And after a while, you start realizing th.... Read More
Low Poly Crowd Creation

Low Poly Crowd Creation using Character Creator and InstaLOD

May 21, 2020 at 10:00 am by Warlord720

It was not my intention to do another article so soon involving InstaLOD but last week's article on using it to reduce a helicopter so it could be used in groups and formation.... Read More
InstaLOD Studio XL

A second look InstaLOD Studio XL: This old hacker is impressed

May 14, 2020 at 10:00 am by Warlord720

I was proud of my last article on InstaLOD XL Studio. I was short on time and wanted to get something out that showcased the power of the tool without diving into the technica.... Read More

A Complete Comparison of Inkscape and Illustrator by Logos by Nick

May 09, 2020 at 12:31 pm by -gToon

One of the most common questions I receive is how Inkscape compares to Illustrator, and if one is better than the other. The two applications are very similar and have a lot.... Read More

Microtubule Medical AnimationTutorial (Cinema 4d & Redshift render)

May 08, 2020 at 06:30 am by -gToon

Microtubule Medical AnimationTutorial (Cinema 4d & Redshift render) from Microcosm Medical Animation on Vimeo. In this free sample medical animation tutorial, I take yo.... Read More

Unity user explores Unreal Engine 4: part 8

May 04, 2020 at 01:30 pm by nemirc

In previous parts of this series, I've covered different aspects of UE4, including hair rendering, materials, landscape and foliage creation, and character animation. I've con.... Read More
5 Ideas to Rescue Failed Art

5 Ideas to Rescue Failed Art

Apr 29, 2020 at 11:48 am by Barbara Din

Depending on where you are in the world, the possibility of going to get art supplies might not be an option for you. Just now you run out of canvases, panels or paper to pain.... Read More

Houdini 101 with Tim van Helsdingen: Modeling a Chair

Apr 29, 2020 at 04:00 am by -gToon

Tim van Helsdingen has started an excellent Houdini course for beginners on his YouTube channel. We are starting with his section on modeling a table and will follow up with m.... Read More
5 Tips to Improve Your Creative Space

5 Tips to Improve Your Creative Space

Apr 23, 2020 at 12:00 pm by Barbara Din

Most of us, no matter where we are in the world, are in isolation because of the Covid-19 pandemic. Whether we like it or not, we don't have much of a choice. Our anxiety migh.... Read More

Creating hair in Maya and Unreal Engine 4: part 5

Apr 21, 2020 at 10:00 am by nemirc

As you have seen in my previous parts, I have a hair style I have settled on. My next step was to animate the hair. Epic Games has released preview versions of the engine ver.... Read More

How to Make a Microbe in Blender

Apr 20, 2020 at 03:00 am by -gToon

In this tutorial, we will learn a quick technique to create a microbe animation. We take a look at a not so frequently used texture node and how we can leverage that to our ad.... Read More

Unity user explores Unreal Engine 4: part 7

Apr 18, 2020 at 10:00 am by nemirc

During the past days I've continued to explore Unreal Engine 4, while I also work on my regular stuff. I've continued work on Amelia (the protagonist of Just Let Me Go, one of.... Read More

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