Tips + Tutorials

Why creating real-time 3D experiences is easier than you think

Jun 24, 2019 at 10:00 am by Submitted

Engineering News-Record (ENR) recently teamed up with Unity to host a webinar, “Creating Real-Time 3D Experiences for AEC: It’s Simpler Than You May Think.”.... Read More

First Look at Adobe Fresco - Adobe's Drawing and Painting App

Jun 20, 2019 at 10:00 am by -gToon

   Learn more about Adobe Fresco: https://adobe.ly/2MR6lzw Adobe Fresco, formerly known as Project Gemini, is a dedicated app for those who love to draw and pain.... Read More
Maya LT

Using Maya LT's 2019 Quick Rig Feature

Jun 17, 2019 at 04:00 pm by nemirc

Maya LT has an interesting feature that might be useful in some scenarios, the Quick Rig tool. Quick Rig is a tool that allows you to quickly and easily create a skeleton to b.... Read More

Remove Objects from a Video with Blender

Jun 13, 2019 at 12:42 pm by -gToon

Great Blender tutorial from CGMatter. His youtube channel is filled with original and well-prouced Blender tutorials. In this blender 2.8 tutorial we go over how to remove.... Read More

How to use PoolManager for Unity to increase game performance

Jun 13, 2019 at 12:00 pm by nemirc

If you are working on a game that constantly creates and destroys objects, you may find some performance issues, specially on lower-end hardware. That is not to say high-end.... Read More
A clean mesh is a great mesh.

Using ZBrush ZRemesher to Cleanup CC3 Topology

Jun 13, 2019 at 10:00 am by Warlord720

Reallusion's Character Creator 3 is a great tool for creating characters and for providing base meshes that can be exported to 3D apps like ZBrush for further refining or comp.... Read More

Making an infinite runner: Part 7

Jun 11, 2019 at 10:00 am by nemirc

You now have a fully functional game, but there are a few things you could do. In this article, I would like to share a few ideas that can make your game more interesting. Sp.... Read More

Cinema 4D Tutorial: Particle Streams

Jun 06, 2019 at 12:41 pm by -gToon

How to create particle streams between objects in Cinema 4D. This is a free videotutorial from our training "Cinema 4D XPresso Thinking Particles". In this series of tutoria.... Read More
Making an infinite runner

Making an infinite runner: Part 6

Jun 04, 2019 at 10:00 am by nemirc

Welcome to part six of this tutorial. Right now, we have a fully functional infinite runner game where you avoid obstacles. You can leave it like this and just add a routine.... Read More
Making an infinite runner

Making an infinite runner: Part 5

May 28, 2019 at 02:00 pm by nemirc

Hello again. It's time to continue our infinite runner game. Last time, we added the ability to move left and right to our avatar, as well as some basic obstacle spawning fun.... Read More

Making an infinite runner: Part 4

May 28, 2019 at 10:00 am by nemirc

So far, we’ve seen how to build an infinite track, an auto-running avatar, and a camera. However, there are other things we could do to this game, although some of them.... Read More

Learn Blender's Water Physics in 10 Minutes

May 27, 2019 at 06:11 pm by -gToon

In this tutorial I will show you how to create Realistic Water simulations in Blender 2.8. This tutorial covers how to quickly create a simulation, and how to refine your si.... Read More

Cinema 4D Tutorial - 3D Modeled Basketball (Part 1)

May 22, 2019 at 01:35 pm by -gToon

 Part 1 of a 2-part series on how to model a 3D basketball in Cinema 4D. Follow Colorcubic on instagram to keep up with our not-so-daily renders and other creative non.... Read More

Making an infinite runner: Part 3

May 21, 2019 at 10:00 am by nemirc

In previous parts we've created an avatar that will always run forward non-stop, and we've also created a track that will automatically add sections as needed. However, we are.... Read More

How to use the new gradient in Cinema 4D R20

May 20, 2019 at 06:15 am by -gToon

 Cinema 4D Release 20 comes with a new gradient. In this Cinema 4D Quick Tip, Jonas Pilz shows you how to to use this new powerful interface and what it is capable of..... Read More
Nvidia Store

Making an infinite runner: Part 2

May 16, 2019 at 01:27 pm by nemirc

In the previous part, I discussed how we could start creating a track for our infinite runner, and also how to make our avatar move. Right now, we have an avatar that runs on.... Read More

HT Make Facebook 3D Images Using Blender

May 15, 2019 at 05:45 am by -gToon

Here's a nice tutorial from Art in Motion Studios on making a 3D image for Facebook using Blender 2.8. Be sure to visit the tutorial creators Youtube channel for more intere.... Read More

Making an infinite runner: Part 1

May 14, 2019 at 10:00 am by nemirc

As you know, Unity is my tool of choice for game development, due to its versatility, asset ecosystem and ability to port to different platforms. For that reason, I’ve.... Read More
Unity Fog

Taking a look at Unity Fog

May 07, 2019 at 10:00 am by nemirc

After exploring the Post-process Stack in Unity, this time we will take a look at the Unity Fog. Adding fog to your scenes can be used for various purposes. For example, you.... Read More

Sin City game look with Unity and Photoshop

Apr 30, 2019 at 10:00 am by nemirc

Unity has a nice feature called the Postprocess Stack. It’s a component with a set of properties that let you modify the look of the game. You can do a wide variety of t.... Read More

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