Tips + Tutorials

Making The Hulk in CC3

Aug 06, 2020 at 07:00 am by Warlord720

After getting some time under my belt with Character Creator 3.3, Headshot 1.1. and the Premium SkinGen Plugin I decided to create a character using the new Human Anatomy char.... Read More

How to create Morph Targets out of Sculpting Layers in Cinema 4D

Aug 05, 2020 at 12:07 pm by -gToon

In this Quick Tip, Jonas Pilz shows you the workflow of using Cinema 4D’s Sculpting to create face poses. You will learn how to export your sculpts to the Pose Morph tag.... Read More

Unity user explores Unreal Engine 4: part 11

Aug 05, 2020 at 10:00 am by nemirc

Being a high-end game development engine, Unreal Engine 4 has a lot of different features I have not covered yet. One of the things I would recommend is to download the "conte.... Read More

How to build a world for your video game, Part 1

Aug 04, 2020 at 10:03 am by nemirc

Previously I shared some thoughts about writing characters. However, that is just part of the entire process. This time I thought it would be a good idea to talk about world.... Read More

Blender Tutorial: How to Create a Fire Trail

Aug 01, 2020 at 12:45 pm by -gToon

Hello everyone! In this tutorial, we will be creating a fire trail Blender logo! We will be learning about curve constraints, dynamic paint and Mantaflow. If you enjoyed this.... Read More

AI systems using Unreal Engine 4: part 6

Jul 31, 2020 at 10:00 am by nemirc

Over the past few weeks, I have been testing my AI, adding a few things and making some changes. Here I will share some final thoughts on what I've been doing. In previous ar.... Read More

Character writing ideas: marks, personality, contrast

Jul 28, 2020 at 10:00 am by nemirc

Last time I shared some thoughts about visual design and backstory of the characters. This time I want to go a little deeper into using biography elements to write other parts.... Read More
Improve Your Image Composition

2 Easy Ways to Improve Your Image Composition

Jul 23, 2020 at 10:00 am by Warlord720

A long time ago, in a place not that far away a wise person took me aside and asked if I would like to make compelling image renders instead of "show off" renders. A "show-off.... Read More
Character writing ideas: visuals and background

Character writing ideas: visuals and background

Jul 21, 2020 at 10:00 am by nemirc

My journey into computer graphics, then video, then game development, was mainly driven by two things. First, I like technology and visual arts. Second, I like stories and w.... Read More

e-on software VUE Tips & Tricks: The Use of Denoisers in VUE

Jul 18, 2020 at 02:23 pm by -gToon

The Path Tracer now includes two denoisers: The Nvidia OptiX and Intel Open Source Image Denoisers. The denoisers will remove noise from a path-traced render, based on machine.... Read More

How to use the new Loop Selection options in Cinema 4D S22

Jul 09, 2020 at 01:55 pm by -gToon

In this Quick Tip, Jonas Pilz shows you how to use the Loop Selection tool in Cinema 4D S22. You will quickly notice how useful the new options Stop at Selection, Stop at Non-.... Read More
Video 101: Video Production Vs Video Creation

Video 101: Video Production Vs Video Creation

Jul 09, 2020 at 10:00 am by Warlord720

To the beginner it may seem that video creation and production are the same things but some of you reading this already know there is much more to the production process than.... Read More

Unreal Engine 4 cloth simulation tips

Jul 08, 2020 at 10:00 am by nemirc

Working with cloth simulation in UE4 is not really that complicated. Previously, you had to create your APEX clothing in an external application, but now that clothing is crea.... Read More
Creating light rays in Unreal Engine 4

How to create light rays in Unreal Engine 4

Jul 07, 2020 at 10:00 am by nemirc

Light cones are a nice visual effect that can improve the atmosphere of your game. You can easily add this effect in UE4 with a combination of fog and lights.  The first.... Read More

AI systems using Unreal Engine 4: part 5

Jul 02, 2020 at 10:00 am by nemirc

Hello again and welcome. This time, I will explain the patrolling branches of my AI. For my patrolling branches I have 2 options: alert level is 2 and alert is greater or equa.... Read More

Dynamic Noodles in Cinema 4D Tutorial

Jul 01, 2020 at 05:26 pm by -gToon

Today we'll be creating dynamic noodles in Cinema 4D. We'll use soft body dynamics, mograph and the sweep to create the effect. You can download the free project file too.... Read More

AI systems using Unreal Engine 4: part 4

Jun 30, 2020 at 10:08 am by nemirc

Welcome back to this series about artificial intelligence. This time I will show you the idle/patrol branch of my behavior tree, which I will call "default" branch from now on.... Read More
Getting started in 3D digital art

How to get started in 3D digital art

Jun 25, 2020 at 10:00 am by Warlord720

You've finally decided to take the plunge and see about this 3D art thing that's going on out there. Maybe you are a frustrated creative or maybe you have friends that have 3D.... Read More
Is it OK to take a break from art?

Is it OK to take a break from art?

Jun 18, 2020 at 10:00 am by Barbara Din

Life circumstances sometimes get in the way, of feel so overwhelming, we just can't juggle it all. We don't have the time, the mood, the muses… But if that wasn't enoug.... Read More

C4D Modeling Melting Chocolate with Splines

Jun 16, 2020 at 01:10 pm by -gToon

Youtubist David Cantera shows how to model ice-cream and melting chocolate using splines and volumes in Maxon's Cinema 4D. Using this method gives you complete control over ho.... Read More

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