Editor’s note: This post is one in a series that features individual creators and developers who use NVIDIA Omniverse to boost their artistic processes.
Growing up in the Philippines, award-winning filmmaker Jae Solina says he turned to movies for a reminder that the world was much larger than himself and his homeland.
He started the popular YouTube channel JSFILMZ a decade ago as a way to share home videos he made for fun.
Since then, he’s expanded the channel to showcase his computer graphics-based movies, which have won the Best Animation and Best Super Short Film awards at the Las Vegas Independent Film Festival.
He also posts tutorials for virtual filmmaking with tools, including NVIDIA Omniverse — a physically accurate 3D design collaboration platform exclusively available with NVIDIA RTX GPUs and part of the NVIDIA Studio suite of creator tools.
Making tutorials is a way of paying it forward for Solina, as he is self-taught, gaining his computer graphics skills from other artists’ YouTube videos.
Solina now lives in Las Vegas with his wife and two kids, balancing filmmaking with part-time school and a full-time job.
“The only thing stopping you from creating something is your effort and imagination,” he said. “There are so many free tools like Blender or Omniverse that are readily available, enabling us to create what we want.”
Virtual Film Production
Solina creates computer graphics-based animation films, which can usually take large amounts of time and money, he said. NVIDIA Omniverse eases this process.
“With Omniverse, I don’t have to wait a full week to render a 30-second animation,” Solina said. “The rendering speed in Omniverse is superb and saves me a lot of time, which is important when balancing my filmmaking, non-creative work and family.”