Epic Games released on April 6, 2021, the second volume of its Virtual Production Field Guide, a free in-depth resource for creators at any stage of the virtual production process in film and television. Available as a PDF download, this latest volume of the Virtual Production Field Guide dives deep into workflow evolutions including remote multi-user collaboration, new features released in Unreal Engine as well as what’s coming this year in Unreal Engine 5, and two dozen new interviews with industry leaders about their hands-on experiences with virtual production.
The first volume of the Virtual Production Field Guide was released in July 2019, designed as a foundational roadmap for the industry as adoption of virtual production techniques was poised to explode. Since then, a number of additional high profile virtual productions have been completed, with new methodologies developed and tangible lessons ready to share with the industry. The second volume expands upon the first with over 100 pages of all-new content, covering a variety of virtual production workflows including remote collaboration, visualization, in-camera VFX, and animation.
This new volume of the Virtual Production Field Guide features interviews with industry leaders including directors Jon Favreau and Rick Famuyiwa, Netflix’s Girish Balakrishnan and Christina Lee Storm, VFX supervisor Rob Legato, cinematographer Greig Fraser, Digital Domain’s Darren Hendler, DNEG’s George Murphy, Sony Pictures Imageworks’ Jerome Chen, ILM’s Andrew Jones, Richard Bluff, and Charmaine Chan, and many more. In addition, it examines a variety of workflow scenarios, the impact of COVID-19 on production, and the growing ecosystem of virtual production service providers.
Click here to download the Virtual Production Field Guide as a PDF, and also visit Epic’s Virtual Production Hub to learn more about how virtual production is transforming the art and craft of filmmaking.
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