EmberGenFX beta is out today - free for all OctaneRender subscribers!
OTOY® and JangaFX are very proud to release the first public beta of EmberGenFX - bringing incredible real time GPU simulation tools for creating fire, volumetrics, smoke - and (new in this release) particles - to all OctaneRender subscribers.
A full commercial license of EmberGenFX standalone is now available at no extra cost - to all OctaneRender 2020 subscribers during the public beta.
Upon final release, OTOY subscribers will have the option to upgrade to the full EmberGenFX suite, featuring direct integration of EmberGenFX (and later LiquiGenFX) across all OctaneRender DCC plug-ins - including Blender, Maxon Cinema 4D, 3DS Max, Maya, Unity, Unreal, Nuke and many more.
EmberGenFX Public Beta Features:
- Procedural-based particle and fluid simulations that bypass intermediate baking processes for real-time, iterative motion graphics workflows and game volumetrics.
- Export as VDB files for use across all OctaneRender DCC integrations.
- Support for VDB, PNG, TGA and EXR exports for image sequences and volumes.
- Full interactive real-time ray-marched volumes in the EmbergenFX viewport during simulation and animation key-framing.
EmbergenFX and OTOY Sculptron are available today as part of the RNDR VFX tools now available for all current OctaneRender Studio and Enterprise subscribers as well as for OctaneRender Box License holders with an Enterprise maintenance plan.
Download the EmbergenFX Beta for Windows (AMD/NVIDIA GPUs) here
The OTOY Team