Reallusion receives Epic MegaGrant Award

May 15, 2020 at 10:00 am by Press Release

iClone Unreal Pipeline Pitch & Produce

Reallusion is passionately devoted to supporting the indie community with the MegaGrant, and will continue to evolve the pipeline into Unreal Engine, by establishing a fund for Unreal Engine users to pitch projects for production sponsorship support from Reallusion. 

Indie studios edge closer to AAA with Reallusion and Unreal Engine

As independent studios and creators are becoming equipped with tools like iClone, Character Creator and Unreal Engine, the playing field is leveling between indies and professional studios. One key difference is the number of people an independent project requires versus a AAA studio project, as demonstrated by the recent release of many iClone Unreal Live Link showcases that evidence the usage of professional indie studios from around the world like FYQD Studio’s: Bright Memory.

iClone and Unreal Engine showcases: 

Pitch and Produce - Reallusion campaign kickoff

Reallusion opens the opportunity for Unreal Engine users to pitch projects that utilize Character Creator and iClone for a chance to get funds to produce their projects. Ongoing projects that are interested in incorporating Reallusion tools into their pipelines will be considered along with new project proposals. A fund established by Reallusion will provide developers with free tools, or sponsorships ranging from $1,000 to $10,000. Those interested in applying for the Reallusion Pitch and Produce program can fill out the online form here:

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