More than 43,000 developers, researchers and tech experts have now registered for GTC Digital, and new sessions on the future of rendering just went live:
- The Future of GPU Ray Tracing – with leaders from Autodesk, Pixar, Weta Digital, Redshift, OTOY, Chaos Group and NVIDIA
- Next-Gen Rendering Technology at Pixar – Max Liani, Senior RenderMan Lead Engineer, PIXAR
- AI Denoising and Interactive Ray Tracing with Blender – Four minute demo showcases how to enhance professional rendering using Blender Cycles and NVIDIA RTX GPUs
This week, 70 hours of new sessions were added, for a total of more than 200 hours of webinars, presentations, Connect With Experts discussions, research posters, demos and podcasts available at no charge. Simply register at GTC Digital to view. NVIDIA plans to make the content available to anyone for 30 days, and to members of the NVIDIA Developer Program for several months.
Splash image is “Courtesy of Blender.