Terragen 4.4 Now Released Marks Major Step Forward

Nov 20, 2019 at 08:30 pm by nickcharles

Morning Sun by Terje Hannisdal

Terragen was one of the first digital programs I tried out many years ago with the classic version (before Terragen 2 was released). It impressed me immensely back then, and now in version 4, it has come a very long way with an incredible update. This new update to Terragen 4 promises higher quality renders at faster speeds, improved functionality, as well as new features and some fixes. Though the last couple of updates brought the goods, this one is pretty significant.

Heading up this major update is the new Path Tracer. With the Path Tracer render node now production-ready with its new optimizations, complex scenes look incredible using it, and even water renders show improvement (much less noise). Approximated caustics can also now be rendered due to Path Tracer improvements. Some great examples can clearly be seen at the Planetside website here.

More rendering improvements come along with the now default sampling method, the Robust Adaptive Sampler, and clouds also render faster, with higher quality, too.

Other noteworthy improvements are the enhanced Ray Traced Preview, improved OBJ material support, and better file output handling. The many other improvements, as well as fixes, can be found in the Change Log here.

The 4.4 update is free to all users who have current Maintenance. Find out more about what's new here. Also note that the Free Non-Commercial edition has also been updated, so be sure to check it out here.

Links

Renderosity's own Terragen Gallery has been around a long time and is always fresh with new artwork on display from active members. I urge you to take some time to browse through the Terragen Gallery on Renderosity today.


Nick C Sorbin (Nick Charles) is a former Managing Editor of 9 years for Renderosity's CG Industry News. By day, a mild-mannered Certified Pharmacy Technician working in both home infusion and a hospital ER, contrasting creative outlets as a digital artist, sculptor, musician, singer/songwriter, and Staff Writer for Renderosity Magazine. Read his articles




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