Ubisoft announced Monday, July 22, that it will join the Blender Foundation's Development Fund as a corporate Gold member, Blender said in a press release.
"Blender was for us an obvious choice: Its strong and engaged community paired up with the vision carried by the Blender Foundation makes it one of the most creative DCC of the market," Pierrot Jacquet, Head of Production at Ubisoft Animation Studio said.
Not only will Ubisoft help funding online support for Blender developers, Ubisoft Animation Studio – a department of Ubisoft Film and Television – will also use Blender for their productions and assign developers to contribute to Blender's open source projects.
"Good news keeps coming" Blender founder and chairman Ton Roosendaal said, "it's such a miracle to witness the industry jumping on board with us! I've always admired Ubisoft, as one of the leading games and media producers in the world. I look forward to work with them and help them finding their ways as a contributor to our open source projects on blender.org."
Read more on the Ubisoft website, including an interview with Pierrot Jacquet about why they choose for Blender.
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