CC3 Pipeline Beginners Guide - Quick Start

Nov 16, 2018 at 10:00 am by Warlord720


This Quick Start is designed to help you grasp the basics of Reallusion's Character Creator 3 as quickly as possible. Each section demonstrates in a few minutes how to get through the basics of the program so you can start creating your own characters, groups, and crowds. It covers newly added features such as InstaLOD, Remesher, easy Skinning and many other features that make this an incredible tool for creating unique characters.

CC3 is not rocket science. A concerted effort was made by the dev team at Reallusion to pack as many features into the app as possible while maintaining an easy to use GUI that keeps most tools in view so the old adage out of sight out of mind never trips you up.

Most of these tutorials cover one topic that gets right to the point. Even though they are shown in a certain order you do not have to watch them in this order as this is not a progressive tutorial building from one video to the next. Instead, each video contains the basics to get you out of the gate as quickly as possible.

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Introduction

A quick look at the CC3 interface before we move on to character creation.

Quick Start: Morph Sliders

Basics of body shaping with morph sliders in Character Creator 3. The basis of creating a more unique mesh based on a supplied base mesh.

 

 

Quick Start: Face and Hair

Basics of facial morphs (other than sliders) and hair. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.

 

Quick Start - Skin Color

Basics of using skin color presets. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.

 

Quick Start - Clothing

Basic of applying clothing to CC3 characters. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.

 

Quick Start - Saving Work

This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.

Quick Start - Model Optimization (Poly Reduction)

Basic of reducing the poly count of meshes to ease the load on 3D engines. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.

CC3 Pipeline Beginners Guide - Quick Start - Levels of Detail (LODs)

This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.

Quick Start - Skinning

Basics of bringing in 3rd party (outside of iClone/CC3) clothing and accessories for skinning in CC3. This does not cover weight painting... just simple skinning by pressing a few buttons.

*CONTENT ADVISORY* Nude character model. Assets used in tutorial can be found here.


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