Character Creator 3 becomes a platform for animation, game dev, AR and VR

Oct 12, 2018 at 08:25 am by Press Release

Character Creator 3

Reallusion delivers the standalone Character Creator 3 Pipeline (CC3) and Iray Render Plug-in. A breakthrough in universal character creation, connecting industry-standard character solutions into one system for 3D character generation, rendering and gamification.

CC3 is a dynamic character creation system with a process to choose a highly-morphable base, morph and shape face and body, mix morphs, choose clothing, accessories and rapidly design stylized or realistic 3D characters, already set up for face and body animation.

The latest features added to Character Creator 3 include a quad-based mesh, ZBrush compatibility with GoZ, subdivision and gamification with InstaLOD, along with Iray rendering. CC3 also connects industry-leading sources for 3D character content from external 3D libraries thanks to the Transformer feature, a tool to automatically convert Daz Genesis, Poser M4 / V4, and HiveWire assets from vast content libraries, into animation-ready characters for use in iClone or other 3D applications.

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Generate Animation-Ready Characters

Character Creator 3 eliminates the vexing process of modeling caricatures from scratch, and streamlines the process by merging existing morphs while keeping the flexibility to refine them in external 3D sculpting tools. Easily combine multiple, unique and iconic body shapes from a morph library to create a family of specialized characters while tweaking and fine-tuning contours directly within Character Creator without any modeling.

Interactive Iray Rendering

State-of-the-art rendering comes to CC3 with the Iray Render Plug-in. Achieve a photo-realistic, cinematic look-and-feel with Iray, by using common film-look presets and custom controls. Produce impressive visuals with an interactive renderer that allows users to move lights, cameras and more, in real-time during progressive rendering.

Assemble the best 3D content with Character Creator 3
Total integration of Daz Genesis, Poser M4, V4 and HiveWire

The new Character Creator 3 Transformer tool converts Daz Genesis and M4, V4 FBX content to the CC3 character system. Enable Daz characters, morphs, hair, clothing, accessories and props into animation-ready assets.

Character Creator 3 is a creative extension to the capability of Daz 3D content. Owners of these libraries can extend their use into the Reallusion character creation and animation system. Daz users can view realistic characters in real-time PBR shader, and optimize their original high polygon assets for live performance or game engines. Transforming the character, clothing and assets is a one step process with FBX.

HiveWire 3D base content for Character Creator 3.

Fully-rigged for full-body and facial animation, HiveWire’s Dusk, Dawn, Luna and Gorilla represent the elite transforming capability of content designed for Daz Studio inside Character Creator 3.

HiveWire character bases included with Character Creator 3 are highly skin detailed, professional characters and have further content available in starter packs that feature hair, makeup, clothing, poses and morphs.

“On the Reallusion Content Store, we have made available our Starter Packs for each HiveWire base figure as "Elite League Collections". Each of these collections offers a wide variety of add-on products in the form of morphs, expressions, and poses; also, with the human figures we offer added clothing and even morphable hairstyles. Each helps to round out and add enhanced variety to the HiveWire figures.” - Chris Creek, HiveWire

Import OBJ assets for auto rigging as clothing

Use OBJ models from external clothing assets to import and transfer the skin-weights from CC3 clothing templates. Refine surfaces of clothing after using the Edit mesh, and the push-and-pull brush tools.

Skin-weight editing

Refine the auto-skinned cloth with a spectrum of weight editing tools that support vertex weight assignment and weight painting. Flexible smooth brush, brush projection modes, and mirror editing brush options.

Sculpt to Animation Workflow for ZBrush

Bridge Character Creator 3 to ZBrush with GoZ, round-trip system

ZBrush integration with CC3 is designed to provide artists with a sculptable base for ZBrush that has quad geometry and round-trip editing from Character Creator 3 to ZBrush via GoZ. It can also effectively turn sculpted ZBrush characters into fully animatable characters for game design and iClone animation.

CC3 bridges the ZBrush production pipeline and makes subdivision rendering possible. With auto-skin and skin weight tools, asset developers can freely adjust body scale or turn OBJs into clothes without the assistance of 3rd party software. The inclusion of pose and expression tools along with atmospheric environment libraries and the photorealism of Iray, makes CC3 perfect for rendering ZBrush creations.

Optimize 3D Characters for Unity and Unreal Games - New Game Base Character for Unity and Unreal Game Developers
CC3 is introducing a new Game Character Base with its topology optimized for Mobile, Game, AR/VR developers. The 10K polygon base also answers the call for displaying massive amount of NPCs or Citizens with true-to-life body and facial animation without serious performance drop in real-time render.

InstaLOD inside Character Creator 3 fulfills the complete game character pipeline on polygon reduction, material merge, texture baking, remeshing and LOD generation. These necessary elements of game design are able to be completed for every character in one seamless process. After designing with character morphs, clothing, accessories and materials the InstaLOD embedded features finalize the gamification for each character and produce up to 5 levels of detail to load into Unity or Unreal game engines.

Polygon Reduction

Reduction targets are wearable items, single mesh, or accessory sub-elements.

Merge Materials (UVs)
Significantly reduce draw calls for optimal game performance.
Combine separate character meshes into one.
Generate character models in multiple LOD.

Character Creator 3 Content Packs for Posing and Rendering

Pose characters directly in Character Creator 3 or utilize one of the pose options from the new Pose & Expression - Supermodels pack.

Simulate Real Light Settings for Studios and Outdoor

The Light Studio is a complete pack for creating photo-realistic lighting effects such as; studio, cinematic, light patterns, sun & sky, and meticulous eye reflections. In addition, there are soft box, reflector, backplane, special light, image plane, floor and wall props.

Iray Material Library with over 600 materials

The Iray Material 600+ is a free material expansion pack designed for Reallusion's Iray plug-in. We have prepared over 600 of the best real-world materials, to give you a intuitive and reliable way to add realistic materials to your design. Materials are arranged in 17 x galley folders for easy browsing by searching terms like glass, leather, gems, rubber, liquid and others.

More on Character Creator 3 features

Pricing and Availability
Character Creator 3 Pipeline is available directly from Reallusion or authorized Resellers. It is available for Windows operating systems only. For more information about price and system requirements, please visit Reallusion's store.

About Reallusion

Reallusion Inc. is a 2D and 3D animation software and content developer. Headquartered in Silicon Valley, with R&D centers in Taiwan, and offices and training centers in Germany and Japan. Reallusion specializes in the development of real-time cinematic animation, virtual production, and motion capture tools that connect professional 3D animation technologies to creators from indie to studio. The company provides users with pro character animation, facial and body mocap, and voice lip-sync solutions for real-time filmmaking and previsualization and production. Reallusion's core technologies are widely used by trainers, educators, game developers and filmmakers.

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