Everyone’s a critic.
We’ve all heard that before. Old sayings persist in some measure of truth. It’s why they endure over the ages.
Even a critic has critics.
If you choose a profession like animation then you open yourself up to even more scrutiny including an ever-growing hobby or home animation segment that includes some very talented animators in their own right.
If you post to social media to spread the word and try to snag some contacts, then you will eventually run into all sorts of critical comments.
You can always disable comments but that prevents any feedback at all and you could miss some valuable tips that might impact your career.
As I mentioned in Part 5 the same can be said here… grow a thick skin. Then learn as much as you can from all comments.
All this aside … comments from non-animators… the average viewers… are as important as what the pros say since you are ultimately working for this larger audience.
Some might be mean, some might be downright nasty but keep in mind other animators are looking at your work and can provide a critique that is valuable. I don’t know about all animators but I’m always open to improving a project.
All this aside… comments from non-animators… the average viewers… are as important as what the pros say since you are ultimately working for this larger audience.
They aren’t animators, they don’t how it all works and guess what… that doesn’t matter. What matters most, in the long run, is how the audience perceived the work so trained or not their opinion matters. They are the end consumer of your product.
Some comments are personal attacks. Let it go.
Your YouTube channel is yours to police and to decide what stays and what doesn’t. I think most of us tend to not want to delete anything. Toxic comments that serve no purpose other than to denigrate or use language other viewers find offensive can be handled on the administrative end.
In most cases, toxic comments speak for themselves and they also show the commenters character or lack of character.
Personal attacks are not critiques so it is up to you as to how to handle them administratively possibly to the point of banning a viewer.
One thing to keep in mind is to never be baited into an online argument with a detractor. Even if you “win” this battle your detractor may decide it’s a war and that war probably isn’t worth waging.
Besides… how can you be creative if you are tied up in a flame battle? Those things can suck the juices right out of creativity with nothing gained.
Plus… it just makes you look bad and some folks will never forget that impression when they see your work in the future. This could include potential employers. You don’t want a flame war or rant to be what they focus on.
Remember who your audience is and treat them with respect even if they don’t always respect you. You are the one putting your work out there for all to see and that impression needs to be as positive as possible while always taking any feedback into consideration as a method of improving your skills.
M.D. McCallum, aka WarLord, is an international award-winning commercial graphics artist, 3D animator, published author, project director, and webmaster with a freelance career that spans over 20 years. Now retired, M.D. is currently working part-time on writing and select character development projects. You can learn more about MD on his website.