Unity releases sample project to showcase Shader Graph Updates

Aug 07, 2018 at 10:26 am by Press Release


In Unity 2018.1, the game engine introduced a new tool called Shader Graph which allows you to build shaders visually. 

Some of the features that are new to Shader Graph in 2018.2 includes:

  • High Definition Render Pipeline (HDRP) support
  • Vertex Position
  • Property Reference Names
  • Editable Paths for Graphs
  • New nodes: gradients, texture 2D array, texture 3D, and more!

Using the Demo Project

Download Unity 2018.2 and the new demo project to explore them!

Nvidia Store

Dive into Unity's sample project and take a look at how to use ShaderGraph to create foliage based scenes. First, download the sample project here. If you’re unfamiliar with GitHub, you can download a ZIP archive of the project.




Sign up for our newsletter