Getting Ready for Virtual Siggraph 2020

The oldest and largest computer graphics convention is taking place online this year. This is a radical change for Siggraph made necessary by they awful coronavirus pandemic....

Getting Ready for Virtual Siggraph 2020

Aug 13, 2020 at 03:35 pm by -gToon

The oldest and largest computer graphics convention is taking place online this year. This is a radical change for Siggraph made necessary by they awful coronavirus pandemic..... Read More

Review: Physics-based animation with Cascadeur isn't 'groundbreaking' but has potential

Aug 12, 2020 at 10:00 am by nemirc

Although I like flashy technology (and flashy visuals ingeneral), character animation is still one of my main interests in computer graphics. That's why Cascadeur sounded lik.... Read More

How to build a world for your video game, Part 2

Aug 11, 2020 at 05:00 am by nemirc

Previously, I have shared some thoughts on writing characters and writing worlds. This time, I thought it would be a good idea to talk a little about factions, which is anothe.... Read More

Artist of the Week: MOAT

Aug 10, 2020 at 08:51 pm by -gToon

Our artist of the week is Renderosity member MOAT. This artist has a real talent for composition and color. We love the way they use the collage technique to create works that.... Read More
Thanatos And Eros as Forces of Creative Energy

Thanatos And Eros as Forces of Creative Energy

Aug 10, 2020 at 10:03 am by Barbara Din

We've all read and talked endlessly about inspiration. Take a walk, read a book, listen to music, all nice pieces of advice that seem a little obvious, sometimes. I'm not sayi.... Read More

Six HUGE Features Coming to Blender 2.9

Aug 09, 2020 at 01:03 pm by -gToon

Blender 2.9 is due to release around the 26th of this month. I've been testing the alpha release of 2.9 for some time now, so here is my rundown of the hottest new features.&n.... Read More

The Maxon 3D & Motion Design Show Next Wednesday Aug 12th!

Aug 08, 2020 at 11:45 am by -gToon

  Join us for our next online event for The Maxon 3D and Motion Design.... Read More

Artist Profile: Tomasz Opasinski

Aug 06, 2020 at 03:00 pm by -gToon

Tomasz Opasinski has become an exemplar for creative cinematic graphics and poster design. Over a 20+ year career he has contributed to over 560 entertainment brand campaigns.... Read More

Chaos Group releases V-Ray 5 for Maya

Aug 06, 2020 at 01:56 pm by Press Release

Chaos Group released V-Ray 5 for Maya, a major new version of its Academy-Award winning production renderer. For more than a decade V-Ray has been used by the world’s le.... Read More

New AMD Radeon™ Pro 5000 Series GPUs Bring Strong Performance to Updated 27-inch iMac

Aug 06, 2020 at 10:00 am by Press Release

ANTA CLARA, Calif., Aug. 04, 2020 (GLOBE NEWSWIRE) -- AMD (NASDAQ: AMD) today announced availability of new AMD Radeon™ Pro 5000 series GPUs for the updated 27.... Read More
Epic Games

Epic Games announces $1.78B funding round

Aug 06, 2020 at 08:00 am by Press Release

Epic Games announced on Aug. 6 a $1.78 billion round of funding consisting of primary capital and secondary purchases from employee equity holders. Epic's.... Read More

Making The Hulk in CC3

Aug 06, 2020 at 07:00 am by Warlord720

After getting some time under my belt with Character Creator 3.3, Headshot 1.1. and the Premium SkinGen Plugin I decided to create a character using the new Human Anatomy char.... Read More

How to create Morph Targets out of Sculpting Layers in Cinema 4D

Aug 05, 2020 at 12:07 pm by -gToon

In this Quick Tip, Jonas Pilz shows you the workflow of using Cinema 4D’s Sculpting to create face poses. You will learn how to export your sculpts to the Pose Morph tag.... Read More

Unity user explores Unreal Engine 4: part 11

Aug 05, 2020 at 10:00 am by nemirc

Being a high-end game development engine, Unreal Engine 4 has a lot of different features I have not covered yet. One of the things I would recommend is to download the "conte.... Read More
Reallusion's Character Creator 3.3 and SkinGen

Reallusion releases Character Creator 3.3 and SkinGen

Aug 04, 2020 at 10:30 am by Press Release

Reallusion is devoted to the digital human design pipeline and now adds another link in the chain of tools to design the ultimate digital human, the company said in a press re.... Read More

How to build a world for your video game, Part 1

Aug 04, 2020 at 10:03 am by nemirc

Previously I shared some thoughts about writing characters. However, that is just part of the entire process. This time I thought it would be a good idea to talk about world.... Read More

Artist of the Week - DangerUsLeArtist

Aug 03, 2020 at 01:25 pm by -gToon

Our pick for the August 3, 2020, Artist of the Week is the very talented DangerUsLeArtist. We love the drawing style and subjects of this artists work. Their bold use of color.... Read More

Blender Tutorial: How to Create a Fire Trail

Aug 01, 2020 at 12:45 pm by -gToon

Hello everyone! In this tutorial, we will be creating a fire trail Blender logo! We will be learning about curve constraints, dynamic paint and Mantaflow. If you enjoyed this.... Read More

AI systems using Unreal Engine 4: part 6

Jul 31, 2020 at 10:00 am by nemirc

Over the past few weeks, I have been testing my AI, adding a few things and making some changes. Here I will share some final thoughts on what I've been doing. In previous ar.... Read More

V-Ray 5 gives great renders and is getting better

Jul 30, 2020 at 10:00 am by Warlord720

I have always had an "almost there" relationship with V-Ray over the years. When I was fulltime freelancing my main contracts were to 3DS Max shops, so V-Ray was always in the.... Read More

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